#frogchat: Game based learning – does it accelerate learning?

If you didn’t attend #frog 12 then you wouldn’t have heard the big news! Frog and I Am Learning, the game based revision, homework and assessment tool, are going to be working even closer together in the near future. More details on this coming soon.

On the back of that we thought we’d base our next #frogchat around game based learning. Do you think it helps or hinders students learning? What are the pros and cons you’ve seen so far? And what plans, if any, does your school have to get even more from games based learning?

#frogchat will take place on Thursday 12 July between 18:30 and 20:00 GMT (we’ve moved it to an evening slot so more of you can get involved).

Nearly everything we’ve seen so far suggests that game based learning improves attainment and results. Games not only engage students so that they learn more but they encourage healthy competition as pupils seek higher scores to get to the top of leader boards, deal with failure and persevere to get the result they want.

For example, the University of Rochester researchers found that children who played video games were quick thinkers and had good hand-eye co-ordination.

Teachers said the use of games systems like I Am Learning, employed by some 900 primary and secondary schools, promotes ‘stealth learning’ – children pick up key skills while they’re playing and they don’t even know they’re doing it.

We also found in a recent article in Ed Executive Michelle Hill, deputy head at Leamore Primary School in Walsall thinks the possibilities for gaming are endless. She’s quoted in the article as saying, “for our nursery years we use a game on the Playstation called the iPet. They look after a monkey-like imaginary animal on a daily basis; they have to feed him every morning, change his clothes – it’s all about PHSE (Personal, Social and Health Education)”.

But surely it can’t be all good, can it?

Research we did for this post found there are a few sceptics out there. Some experts believe that too much access to screen-based entertainment damages children’s attention span and forces them to lose concentration. Others question the impact on a child’s social skills when they play too many games, but what do you think?

Join us on Thursday evening at 18:30 and share your experiences of game-based learning. If other #frogchats are anything to go by, you’ll at least get loads of ideas for your school.

See you on Thursday.

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